| Under Construction!
This article is currently under construction, please do not use any information ICly, and inform any lorists of apparent errors.
A grenade launcher, classified in the item system as a "M_s_GrenadeLauncher_Class_(Permanent)" is a medium sized, explosive ordinance weapon created to launch a variety of explosive and crowd control based munitions a long distance, allowing them to explode on impact without waiting a turn or using a Proximity Fuse Addon.
This item is typically styled as a breach loaded, single fire 40mm grenade launcher.
This weapon has the [Tech] trait.
A grenade launcher is loaded with thrown objects with the [Fuse] property, turning them into projectiles that explode on impact. This requires the specific grenade type to be loaded into the weapon during a reload phase, and that reloaded ammo is considered inside of the launcher until it is reloaded or expended.
The grenade launcher begins combat reloaded with a default "Grenade" and reloading takes 1 turn.
This weapon cannot be dual weilded, but only takes 1 hand slot.
This weapon has 2 attachment slots.
|Balanced_Grip_(Permanent)||X||Usable, but useless|
|MagiTek_Handle_(Permanent)||????||Can Grenades reload???|
|Energy_Trembler_(Permanent)||????||Can Grenades Reload???|